

The style and structure of the questing is very similar to Warlords, and one of the major new features - an Order Hall for your class - is actually a revision of the Garrison base introduced in Warlords, and a notably slimmed down one at that.Įven the expansion's theme seems rehashed, taking the demon invasion threat from The Burning Crusade, bringing back its big bad Illidan (thanks to the intervention of Gul'Dan, visiting contemporary Azeroth from Warlords' parallel-universe past and oh God this is why I never even try to understand WOW's plot), and mixing in some of the ersatz Viking mythology from Wrath of the Lich King. The levels from 100 to 110 seem to pass pretty quickly. The new continent, the Broken Isles, isn't quite so huge. The 20-month gap between last expansion Warlords of Draenor and Legion is relatively trim by WOW's standards, and at face value Legion seems a little reduced in scale from what we've come to expect (though still massive by any other yardstick). We couldn't resist putting together a Spotify playlist of our favourite WOW tunes for your enjoyment. The game's music, led by Russell Brower by Jason Hayes, has always been a key part of its intensely atmospheric appeal. WOW that's what I call musicĪll World of Warcraft's soundtrack albums (including Legion's, but excluding Warlords of Draenor's for some reason) have been added to Spotify this week. Because Legion is not what I expected, nor what it initially appears to be. I couldn't let the latest expansion, Legion, pass without comment, though. This is why I haven't reviewed an expansion for it since 2010's Cataclysm (which, in hindsight, I was far too generous to, for exactly these reasons). And the feelings of nostalgia that draw me back to the game, and of overfamiliarity that eventually drive me away again, have little to do with how good it is, or isn't. I rarely spend long at the endgame, so I'm not synced up with the concerns of the core WOW community. This merely thigh-deep level of immersion in such a gigantic online game, coupled with my great personal nostalgia for it, makes it hard to take a clear critical view of its current state. I have a fling with every new expansion and then move on, sometimes returning mid-season for a few weeks of idle comfort gaming when I'm bored. I dip in and out, questing mostly, solo or with a friend, working on crafting, running the odd dungeon, not really raiding any more. Yet for most of that time, I've been what the WOW community would term a casual. I've played it more than any other game, and loved it just as much. It's been a long journey for World of Warcraft, and it's been a long journey for me with it.
